Monday, October 24, 2016

More Suggestion/Idea Pics

Okay, some more test pics for the ideas you guys have tossed out so far. First up is the ever popular Jessica Rabbit. Changed her hair out from previous sets cuz that previous hair model was just shitty to work with. Not exactly like her typical hair but I think it looks quite a bit better, and is easier on me for posing & rendering so that counts for alot too. Also slightly tweaked her face and body morphs a bit, and reworked the texture nodes. Already have a partner in mind for her, but open to suggestions as always.

Then we got our little Wild West cowgirl. True, not suggested previously. However, I have gotten myself completely addicted to HBO's Westworld. Which if you haven't checked out, you really should. No it's not the nudey GoT fuckfest that was hinted at with all the press releases, but it has a potentially interesting story. Whether or not it remains interesting or devolves into some Lost-type of bullshit remains to be seen. Anyway, was of course inspired to do a bit of work on our cowgirl. And as a sidenote, the show has also given me a massive hard-on for the release of Red Dead Redemption 2. I am so pre-ordering that shit! Cuz that'd be a good idea, right?

And lastly the suggestion for a redux of Pirotess & the Mind Flayer. One of the very first sets I ever released... and it was terrible. I look back on those sets and just cringe. Course I do that with sets I released last year too. Always room to improve. But I digress. Did quite a bit of reworking for the two of them. Updating the node layout for SSS, changing textures, new morphs and sculpting, altering the poly count on the squid head to not be so... well... shit. Also turns out that Pirotess was the original base for my WoW Belf - totally forgot. Also amusingly enough, I still have never watched Record of Lodoss War all the way through. Think I got a handful of episodes in before getting bored and turning it off. How did it ever become an old school anime staple?

And in general news, working on the Halloween Vampire set that I promised somebody a long ass time ago. Got a week to finish it and will hopefully make the deadline. After that figuring I'll probably do Harley/Bane. Course around that time we will also have the election and reckon I'll fall into a deep depression. So who knows how long that will take to finish.

Monday, October 17, 2016

WH40K: Sister of Battle & Genestealer

A chaste and pure Sister of Battle faces off against a vile xeno Tyranid Genestealer. By allowing it to breed the ever-loving shit out of her. Just like a sex-starved space nun should! Figured I'd give a second shot at the single worst selling set I've ever created (Sister & Daemonette). Was never quite sure if it was the content of the set, that fact that it wasn't particularly my best work, or just the fact that nobody gives a shit about 40K that made it not do so well. Guess we'll see with this set. Anyway it's 53 pics of purging heresy in the name of the Emperor at

Phew! So yeah, this set took a bit longer than I anticipated. SanctumArts Shrieker (no longer available AFAIK) is not exactly the most friendly model to pose. Tons of weirdly placed bones, bones that literally say "no use", and just oddly set up joint zones made things a bit of a bitch to work with. But got it done. Coincidentally a few other pieces of 40K news apparently popped up while I was working on the set. A Genestealer Cults Codex was released (lol that was timely!) for whatever the hell edition the tabletop game is in. And not to be an ass, but every single person I checked out on YouTube that does the tabletop game thing was kinda... well... weird. Just looked weird, acted weird, or talked weird. Is that common? Or are they just the freakish outliers? (Note - they are completely unlike the creators of semi-consensual hentaiesque 3d porn who are fine, upstanding, and well adjusted people. *cough*)

And there are a couple of 40K video games that were/are being released. Apparently Eternal Crusade released to thundering disappointment. Turns out that all the folks that forked out $60 to pre-order the WH40K MMO they were "promised" instead got a shoot-em-up battle arena. LOL. What a shocker, getting fucked by pre-ordering. Why do people still do that? And then the other one is Dawn of War III is being worked on. Which kinda piqued my interest cuz DoW2: Soulstorm is where I fell in love with my sexy space-nun bolter bitches. But... looks like DoW3 is pretty much just the same exact thing as DoW2. It's like, what's the point? Same fucking game. Haven't seen any new ideas proposed in it so far. And probably won't have Adepta Sororitas in it anyway until the umpteenth patch. So bleh. I still keep imaging what would have happened if Games Workshop weren't so fucking terrible at licensing their IP and Starcraft were actually the 40K game it was originally supposed to be. Anyway, here's some test pics I had been working on for the Sister.

Saturday, October 1, 2016

Idea Test Pics

Alright, first up we got Harley. Pretty happy with how she turned out. Though actually on second look, could probably try a red bra beneath the shirt. Might add something? Anyway, suggestion was for her to pair up with Killer Croc. Gotta say not terribly thrilled on that idea though. He just kinda seemed like a lackluster character in the film. And a quick search through comic history doesn't give alot to go off either. He's just kinda "bleh". Would be fairly easy to model him up though, so he does have that going for it. Am pondering having Bane have a go at her. Again easy to model up, and has that whole "ultimate badass" (and closet Luche Libre) thing going for him. But I am also constantly reminded of Mr Mumbles from the movie, so he has that against him. You guys got any other ideas for who to bang the hell out of Harley?

And then the ever popular Power Girl getting violated by a super mutt. Now some may remember my epic hatred of Krypto - the lame dog in a cape. Which changed with the New 52 when he became the murderous wolf-beast thing, and looked ALOT meaner. Took a bit of time, but got something I was finally satisfied with - thanks Poser Hair room. Some folks suggested "Wolf". Took me awhile to figure out just who/what the fuck "Wolf" was. Turns out it's Lex Luthor's version of evil Krypto - a mutated Timber Wolf. Which the New 52 apparently blatantly ripped off to make the "new Krypto". Go figure. Pretty much all the same in the end. So only thing I'm really stumped on is location/scene. Where shall the bestial frolicking ensue? Oh, and Power Girl's hair. Works? Too short? Pretty happy with it, but still kinda on the fence.

And lastly, our favorite slutty Shadowrun bartender, Cherry Bomb. Here's the poster pic some were asking about. Never really had a set idea in mind for it originally. It was just an add-on pic for another Shadowrun set. Was originally going to go with this pic from way back in the old days of Renderotica. But couldn't figure out who in the hell the artist was (anybody know?). Like many from the early days of render pr0n, he just sorta vanished. So figuring that I couldn't give proper credit, just decided to make my own version. And then since there was some interest, fleshed out the idea a bit more for a set.

So there ya go! If ya have any ideas / opinions on them, post a comment. Currently working on another set (which isn't one of the above). And still have some other idea pics I'm working on as well. But as usual, if you have more ideas post them below.

Monday, September 26, 2016

TMNT: Bebop & Rocksteady

Hey! A new set! Plucky reporter April O'Neil stumbles upon Bebop & Rocksteady at a TCRI dumping site... and predictably gets captured and brutally violated. Just like the cartoons! Or something. Maybe I'm remembering it wrong? Anyway, it's 45 pics of what would be childhood destroying parody if the movies hadn't done that already. Regardless, you can find it all and much more at

So yay! Finally done. Would've finished at least a week sooner but quickly got burnt on it. Seems the problem is trying to do the whole progressive story thing - I'm getting bogged down in the details instead of just doing some loose placement/idea images and then getting to the all important pr0n. Yeah story is important and adds alot, but it can take up too much time in the production and brainstorming. So I'll have to keep an eye on that and find a nice balance.

But I did use that burn-out time to good effect! Worked on a few of the ideas you guys threw out. Will post up some of the idea pics later in the week (and more regular posting is something I obviously need to get better at as well). But STILL keep the ideas rolling in! Been some really good ones so far. Do keep in mind that I'm shying away from Blizzard shit for awhile though. So no Overwatch stuff. As somebody mentioned in the comments there is already plenty out there, and to be honest I'm just kinda tired of all their properties. Plus their lawyers can kinda be dicks. So try suggesting something else! Speaking of which, if anybody has ideas of shows, movies, games, comics, or whatever to check out for ideas, don't hesitate to suggest those as well!

Friday, September 9, 2016

The Utter Disappointment of WoW Legion

So obviously Legion dropped a few weeks ago, and I think we can all agree it was a massive letdown. All those big promises and instead we get shit. Wait... you thought I was talking about the game? Noooo. I meant the Belf / Old Gods set I said I was going to finish (and obviously didn't)! Not Wow. I don't even play the game! But from everything I've heard Legion is apparently pretty good. Twitch streams I checked out looked decent. Definitely some nice looking areas! Was almost tempted to download the trial. Then I was like "Ugh! No! What am I thinking?!". Play another MMO with shitty starting zones, tedious quests, and mind-numbing grind that all other shitty MMOs are based off of? Fuck no! So done with that shit! No matter how cool the new stuff looks or how deep the lore is. So yeah... what were we talking about? Oh right! Disappointment that I'm a lazy. And a liar! Sorry... Burned out, and lost the desire to keep working on the set. Probably shoulda posted something about it, but didn't even want to think about making sets. So yeah. Kinda sucks. Will get it finished eventually.

But all hope is not lost! Checked out my Deviant Art page a few days ago, and found something that piqued my interest! A suggestion that I do some pics based off an old Belf Paladin pic. Wanting to test something out, I gave it shot. I was curious if I was just burnt on the Old Gods set, or rendering in general. So started rendering and was having a blast. Loved it! Think I just need small tight sets, with attainable goals and demonstrable progress. Think that's why I was successful when I was pumping shit out weekly. So something for me to think about. In any case, here's a set...

A new Warcraft Legion inspired set. Blonde belfy Paladin getting cock-slammed by a Demon Hunter. The belf is based on my Amilee model but with a different skin texture. And the Demon Hunter is an Illidan model I was making back when Heroes of the Storm was coming out. So glad I got some use out of it! Anyway, it's 27 pics of Fel-nasty dark seduction at

And if anybody has some interesting ideas for other sets post 'em up. Except for Serra Angel sets. Cuz fuck her and the douchebag that spammed the shit out of the comments section before. It'll be a long while before I ever to get to that set. But if you have ideas for other short sets, let me know.

Friday, July 22, 2016

Suck Trek Review

Okay so first up is Star Trek Online. Saw a first impression about this online (love Lazy Peon, he baby-rages at games even more than I do - which is alot!), and being incredibly bored and learning that is was "free", figured I'd take a look. And I gotta say this game has some INCREDIBLY GOOD ideas! Unfortunately most of them are terribly implemented. Played for about a week as Federation Tactical, made it up to level 60 in a Vice-Admiral Star Cruiser, got about 10 points into specialization. And in the end I found myself incredibly frustrated with the game.

But let's start with the stuff I liked. Great ideas! Being Star Trek it has alot of past history to draw from. And it does that quite well. Time and again I'd find myself running into things and saying "Oh hey! I remember that!". And the game did a good job of tying stuff in with a new twist or different perspective. Which I gotta say I really enjoyed. And the area designs make it feel like one of the shows - from one of the cheezy 60's sets to more movie-ish areas. So that was kinda fun. Pretty good story-telling for the major missions/arcs. Simple interactive stuff for resource gathering instead of just "press button & wait". Some good RPG elements with setting up your bridge crew, and even the rank & file plebs that make up your crew - all of which you can send on their own little missions.

But then there is the bad part. Which I understand is dangerous territory to walk when you combine MMO fanbois with Star Trek fanbois. But let me just say that if you take my opinion on the game as a personal affront, well then you can go fuck yourself (and that is a personal affront). Right! So all those great ideas above are marred by some pretty spectacularly bad game design. Like fundamental game design not the area/idea design which they did well at. It uses a level system but seems to lack any sense of proper scaling or level/gear requirements. Missions would vary between ROFLstomping enemies with ridiculous ease, to respawn mashing by being one-shot over and over again. And it would often switch back and forth repeatedly in the same mission, which leads to the confusion of "am I specced for this or not?". The physics during ground combat was also particularly bad. NPCs would pop around as they traveled over colliders - one moment on the ground the next five feet in the air. Animations kinda suck, your character ice-skates across the ground. Which was amusing cuz there is an actual mission area with ice that makes your character slide and you could hardly tell the difference (mild exaggeration). And the ground combat itself is some horrible amalgamation of 3rd-person over-shoulder shooter and tab-targeting - which makes the camera go wonky. Abilities don't always trigger when you click them, which not surprisingly gets you dead. Constant graphic glitches with textures popping in and out. The character models are a decade old and lacking facial bones, so your character will always have the same blank expression and cannot blink or even open their mouth. Oh and the DX11 driver issues - you gotta console code the game to force use DX9.

So yeah, in the end I found myself constantly aggravated by the bugs and imbalance to the point where I just didn't want to play anymore. Perhaps it's better if you pay them money? Dunno. Not inspired at all to find out.

Next up is the movie. So checked it out this morning. Needless to say, given the trailers I was not expecting much. But I was pleasantly surprised. It was not terribad! Not to say it was great. I mean come on, it's a Star Trek movie. But it was on the high side of mediocre, perhaps even decent. I'd say better than the previous two. Was expecting more of the super-action MOAR EXPLOSIONZ!! type stuff. Not so much in this one. There was still plenty, but it didn't seem like it overly dominated the film.

Plot was kinda basic, with a little twist at the end. They did go with the old "let's blow up the Enterprise!" gimmick. Don't they do that in every movie? A bit stale and loses the impact after the fourth? fifth? time. But scenery was epic. The starbase stuff was just amazing. Plenty of nods to Nimoy kicking the bucket. Good character interactions. Lot's of ridiculous Trek jargon of using the oscillating gizmo to reconfigure the subspace thingie. Some funny lampshading with Kirk complaining that his life seems episodic. Gay Sulu! Ohhh myyyy! (Cho does such a great job with that character.) And spoiler - Kirk doesn't bang the alien chick. Some things worked, some fell flat. Overall I enjoyed the movie. Probably worth checking out if you enjoy sci-fi.